Killer Pandas for Computer Arts Projects
So it was proper nice 'n' that when they asked if I'd like to contribute to the 'designer challenge' section, where three folks in each issue are given the same brief, and a few hours to produce a piece for it. There's no time limit as such, and they didn't lock us in a dark room with an invigilator or anything, but the idea was to basically have a bit of fun.
They came up with a name for a fictional videogame, 'Bob V Killer Pandas', and supplied the official PS3 'stripe' for the left hand side of the box art, along with the game logo. My piece is a bit of a Space Harrier tribute, if anyone remembers that one, in terms of the character positioning and attitude. But I also really hate the way that in general, videogame covers these days are so generic in terms of style and composition. Taking a leaf out of Indiana Jones' journal, I thought it would be nice to have the main character facing away from us for once. Especially now that in-game graphics are so realistic, wouldn't it be nice if covers were able to exist as interesting pieces in their own right? That's a rhetorical question of course, but surely games would be more likely to leap off the shelves at us if their designs were at least a little more bespoke and considered. A sweeping generalisation I know, but still...
Anyway I'm rambling again - here's the piece - hope you like it!









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